Wu Xing: The Ninja Crusade - Release Info

By First Oni on Mon, March 15, 2010 - 4:15:20 PM | 0 comments

image

The War Has Begun

The Emperor has called for blood! All ninja of the Izou Empire face the crushing might of their own nation. Where once there was peace, now there is only destruction and death. The ninja are forced to fight back, wielding the ancient art of chi manipulation alongside their shuriken and katana. Empire soldiers pack their own secret weapons to combat ninja wushu… powerful firearms.

The ninja of the realm have assembled into their own army, the Lotus Coalition. Together, they hope to take down the Empire and stop the reign of destruction upon the people of the land. That is if they can overcome centuries old feuds and
rivalries that could destroy them from within!

This Book Includes:
- A guide to the Izou Empire and the machinations behind their Ninja Crusade.
- Information on all the Empire’s major cities and landmarks
- Rules for playing any one of the 10 most influential Ninja Clans, like the Recoiling Serpents or the Virtuous Body Gardeners
- Easy-to-learn, flexible character creation rules.
- Fully immersive mechanics and 11 Fighting Styles make combat an intense experience.
- Complete rules for 20 Wushu paths, celestial animals and tips on crafting your own ninja stories.

Wu Xing: The Ninja Crusade (3EG101) - Coming July 2010!


Announcement: Newest Gameline from 3EG

By First Oni on Thu, February 04, 2010 - 10:16:52 PM | 0 comments

image

And as promised, the newest gameline from Third Eye Games is… Wu Xing: The Ninja Crusade. Become a fan on Facebook (http://www.facebook.com/pages/Wu-Xing-The-Ninja-Crusade/285197374006) or keep checking back here to keep up to date with the latest news on its details and release information (Coming mid-2010).

Also, don’t forget to become a Facebook fan for Apocalypse Prevention, Inc. as well! (http://www.facebook.com/?ref=home#!/pages/Apocalypse-Prevention-Inc/48186521454)

-Oni


January 2010 News

By First Oni on Fri, January 22, 2010 - 12:57:40 PM | 0 comments

Hello all! Hope everyone had a great holiday season and is enjoying 2010 as much as I am. The new year’s starting our just fine for Third Eye Games and we just wanted to share some of the joy.

1. API Worldwide: Europe: There was a bit of a delay, but the newest sourcebook for Apocalypse Prevention, Inc. has gone to print and should be available very shortly.

2. Play Testers: Wanted to make a short note that we’re looking for a few more play testers for Third Eye Games’ next yet-to-be-announced RPG. If interested, please email me (see below).

3. Haiti DTRPG Bundle: If you haven’t heard about it, please check it out here (http://rpg.drivethrustuff.com/product_info.php?products_id=78023&SRC=haiti). Each donation of $20 gets you dozens of products (including some from Third Eye Games). 

Be sure to respond with any comments or questions to (JavaScript must be enabled to view this email address) or go to our forums at http://www.thirdeyegames.net/forums

-Oni


Now Available - 02/02/10

By First Oni on Tue, April 28, 2009 - 8:30:32 AM | 0 comments

image

image image


Welcome to Third Eye Games!

By First Oni on Sun, May 18, 2008 - 1:35:01 PM | 4 comments

Hello! and Welcome to all those that have decided to visit the site for Third Eye Games my new RPG Publishing company. This is the place to find new information for our upcoming, first release, Apocalypse Prevention, Inc., including updates, articles, and previews. The site design is also not quite complete as of right now. We have a few more plans in the works, so be sure to stay tuned for them.

If you’d like to be automatically notified of future updates, you can sign up for Third Eye Games & API Newsletter alerts to the right.

For direct questions, comments, or if you are interested in play testing API, you can e-mail me at (JavaScript must be enabled to view this email address).


October 2009 News

By First Oni on Wed, October 28, 2009 - 8:34:32 AM | 0 comments

Hello all! Third Eye Games is back from Necronomicon 2009 and we had a blast. We’d like to thank everyone that stopped by the booth to say hi and all the new fans of Apocalypse Prevention, Inc. We have a lot of great things on the horizon, so lets get started:

In other news:

1. API Worldwide: Europe: The newest regional sourcebook for API is due in November, so keep an eye out for it.

2. API Savaged!!!: That’s right. Third Eye Games is in the development of a Savage Worlds conversion of Apocalypse Prevention, Inc. We’re hoping for a release in Early 2010.

3. New Mystery Setting: We’re looking for play testers for the Second Game line from Third Eye Games. If interested, please email me.

4. MACE 2009: I’m going to be at MACE 2009 in NC in the next two weeks, so be sure to come and pay us a visit if you’re in the area. http://www.justusproductions.com/mace.php

Exciting huh?

Be sure to respond with any comments or questions to (JavaScript must be enabled to view this email address) or go to our forums at http://www.thirdeyegames.net/forums

-Oni

As always, if you have questions or comments, please e-mail me.


Open Call for Writers

By First Oni on Sat, October 24, 2009 - 7:42:45 AM | 0 comments

You think you’d like to write for Third Eye Games? Check out this link and see more information on how to submit a sample:

http://forum.rpg.net/showthread.php?t=479305

-Oni


August 2009 Updates

By First Oni on Mon, August 17, 2009 - 10:24:11 PM | 0 comments

So, I’m back from GenCon and i come bearing gifts. So, below are a few updates for Third Eye Games that we’re really excited about:

1. Seafood Chowder: We’ve just put up our first FREE adventure for Apocalypse Prevention, Inc… It’s the third included adventure from the distribution release of API Demon Codex: Lochs and is being made available for free for all the fans that purchased the book already! :-D http://rpg.drivethrustuff.com/product_info.php?products_id=64022&filters=0_0_0_0&manufacturers_id=2546

2. We are working on a Street Team program that will offer rewards to fans willing to run demos at their local stores. More for follow, but if you have any suggestions, feel free to post to our forums.

3. Keep on the lookout for previews to API Worldwide: Europe, the anticipated next sourcebook for Apocalypse Prevention, Inc.

-Oni


API Demon Codex: Lochs - Now Available!

By First Oni on Tue, April 28, 2009 - 8:24:59 AM | 0 comments

Swim with Fallen Overlords

We were shoved from our thrones and poisoned with horrible magic called the Contagion. We left Domainya in search of a cure and found help on Earth, but the Loch Spandrels have been taken over by beings far worse than us. Should we ignore the cries for help? And if we do… how long can we stand it?

In a Fight to Reclaim their Power

Demon Codex: Lochs is the first racial sourcebook for Apocalypse Prevention, Inc. It is a complete guide for players and GMs to the Lochs and other newly introduced aquatic races. Details on the Loch culture, their struggle with lost power and fall from grace, their research into the Half-Loch phenomenon, and their calling to return await within.

Demon Codex: Lochs Includes

- Information on all the aspects of Loch existence on Earth and in Domainya

- New Passions, Gifts and Drawbacks, and Aquatic Magic

- Playable Aquatic Races, including the power hungry Voltics and the Scryers, creators of the Contagion


Now Available: API Demon Pack 01 & Crooners

By First Oni on Fri, April 03, 2009 - 1:29:09 AM | 0 comments

Third Eye Games ran a great demon contest in March 2009 and had three great winners! Now, those races have been combined into the first “API Demon Pack” and is now available through DriveThruRPG.com at http://rpg.drivethrustuff.com/product_info.php?products_id=61053.

In addition, in memory of the late Andy Hallett who played The Host (aka Lorne) on Angel, we have a fourth FREE race also available, called the Crooners. They can be found here http://rpg.drivethrustuff.com/product_info.php?products_id=61054.

All of these races are balanced and approved for use in any Apocalypse Prevention, Inc. game.

-Oni


API Demon Contest Winners & Interviews

By First Oni on Wed, March 25, 2009 - 8:58:00 AM | 0 comments

First, I’d like to thank everyone that submitted an entry to Third Eye Game’s first API Demon Contest. We ended up with 8 total entries and some great winners. I hope to do more of these in the future, because it really was a blast to see how the fans are interpreting Apocalypse Prevention, Inc.

So, without further ado:

1st Place – Dale Amann. (Entry: the Serpentis)

Dale wins a print copy of either API Worldwide: Canada or Demon Codex: Lochs.

2nd Place – Steven Markley (Entry: The Jaguar Warriors)

3rd Place – Steven Lindsey (Entry: The Hopkins)

Both Stevens win a free PDF of either API Worldwide: Canada or Demon Codes Lochs.

All three winners will also receive the finished PDF products for all three races for free.

Judges: Eloy Lasanta, Darren Pearce, and Brennan Bishop

In other news:


Third Eye Games has been getting out there! I had an interview in the latest issue of Pyramid Magazine #3/5 that you can check out at http://e23.sjgames.com/item.html?id=SJG37-2605, as well as an podcast interview with The Game’s the Thing that was very awesome. Check that out at http://www.thegamesthething.com/.

Be sure to respond with any comments or questions to (JavaScript must be enabled to view this email address) or go to our forums at http://www.thirdeyegames.net/forums

-Oni


Interview in Pyramid #3/5: Horror & Spies

By First Oni on Thu, March 19, 2009 - 11:03:02 PM | 0 comments

Hello all!

I had an awesome interview with Pyramid Magazine and you guys should really check it out.

Check it out here: http://e23.sjgames.com/item.html?id=SJG37-2605

-Oni


API Worldwide: Canada - Now Available!

By First Oni on Mon, February 16, 2009 - 8:52:18 AM | 0 comments

image

Written by Eloy Lasanta, Ashok Desai, and Brennan Bishop

84 pages, ISBN: 978-0-578-01085-4

Face the Dangers that Lie Beneath

Regardless of what you may think… Canada is neither boring nor safe. There are untold dangers around every corner, and few of our kind to fight. We will strike back with determination and wit. We will be triumphant… because there is no other choice.

...And Stay Ready for Anything

API Worldwide: Canada is the first regional sourcebook for Apocalypse Prevention, Inc. It is a complete guide to playing in or running adventures set in the Canadian region. Details on the dreaded entity known as the Thing Under the Ice and the plans of the Circle of Ten’s Great Strategist, along with new races, magic, creatures, and equipment await within.

API Worldwide: Canada Includes:

- Information on the region, threats to its safety and API’s strategies
- New Equipment, Magic, Fighting Techniques, and optional Combat Mechanics
- Playable Races for Canada, including the cannibalistic Wendigo and mysterious Husks
- Two Full Adventures included!

This source book will be available at DriveThruRPG and Lulu and will soon be available at Paizo and Studio2!

 


Apocalypse Prevention, Inc. T-Shirts Available Now!!!

By First Oni on Tue, February 10, 2009 - 11:45:18 AM | 0 comments

Hello All!

Third Eye Games is happy to announce that we now have T-Shirts available for Apocalypse Prevention, Inc! Starting it off is the API generic t-shirt and the Loch race shirt. We plan on launching one new shirt each week in the future… so keep an eye out for your favorite!

http://www.ziraxia.com/stickers?affiliate=thirdeyegames

http://ziraxia.com/designs/artist/ThirdEyeGames

We thank you for your support and look forward to many years of gaming fun!

-Eloy Lasanta
CEO Third Eye Games


API Worldwide: Canada - Preview

By First Oni on Tue, February 03, 2009 - 8:16:23 AM | 0 comments

API Worldwide: Canada Coming This Month!!!

Gabriel gritted his teeth and pulled the belt tight. Pain flared up in his shattered leg as the tough leather bit down, but soon settled back into a dull throb. He positioned his makeshift crutch under one shoulder to keep as much weight off the limb as possible, fixed the rubberized part against the snow and levered himself upright. The leg positively shrieked with agony as he rose, but the splint held. He’d have thought himself lucky to have found it if it hadn’t come from the twisted wreckage of his snowmobile.

Wearily, Gabriel produced a cigar. The heavy tar did nothing to dull the pain, but it gave him something to do while he thought. At least he was partially mobile again and he could turn his attentions to more pressing matters. The massive glistening bulk behind the vehicular remains shifted slightly, reminding Gabriel of the first order of business. The abominable snowman – it almost sounded jolly, for heaven’s sake! Strange how people forgot the true meanings of words over time. He’d smashed into its face at top speed and still did little more than stun the brute and write off his ride home. But he knew a better way.

The injured operative picked through the metal fragments until he found the gas tank. Still plenty left there, if he was careful there’d be enough for a few molotovs when he was done. Doing his best to keep out of reach of the wicked icicle-like fingers just in case the beast was playing possum, Gabriel circled his wounded foe kicking away as much of the snow as he dared. The acrid stink of the fuel stung his sinuses, already raw from the freezing cold. In retrospect that’s probably what awoke the beast.

With a roar and a lurch the Amautalik launched toward him, the snow erupting from its icy skeletal frame in a miniature blizzard that stung at the eyes. Gabriel fell backward into the snow with just enough presence of mind to fling the fuel canister to one side away from his smouldering stogie. The beast lunged again, and now Gabriel saw why the sure-footed creature had missed the first time. One leg, ironically the same as his own, was shattered into semi-transparent splinters. His foe seemed eager to make the most of it though. The stump reared up above him, its tip as sharp as daggers, waiting to fall.

At times of mortal peril, a little introspection is inevitable. All Gabriel had time to wish is that he had an able partner to appear in the nick of time and distract the Amautalik before the deadly blow could fall. But operatives in Canada are usually lone agents. Too much distance to cover, too many secrets hiding under the snow. Abominable snowmen, as immediate a danger as this one currently was, were still one of the lesser problems on his to-do list. This one in particular could be disposed of without effort.

Gabriel spat out the cigar.

He wished for a second that there was room for an expression in his enemy’s skull-like face. It would have been satisfying to see it change from rage to terror as the red-hot cheroot flew toward it. As it was, he had to make do with seeing its eyes following the fiery arch of tobacco and ash as it spiralled into the middle of a large patch of gasoline. Gabriel rolled madly to one side as fire leapt up and consumed the Amautalik. It was clear that it wouldn’t last long, as its joints melted and fused together. The howl that bellowed from its arctic throat had a ring of death about it.

His broken leg was thumping with pain right the way up his spine as he hurled himself into a deeper snow pile. Most of the little fires in his clothing went out and he flailed madly at the remainder, until they too were extinguished. Then he shuffled up as close to the fast-thawing corpse of the Amautalik as he dared to enjoy what little heat remained in the fast-burning petroleum. Out here in the snowy wilderness you had to get your heat wherever you could find it, and rolling around in snow wasn’t a great method of warming up. Time to plan his next move. The front skis from his snowmobile looked serviceable, maybe he could throw together a crude sled… but then how would he pull it? He turned his back into the harsh wind and set to thinking.


API Worldwide: Canada - Coming Feb 2009

By First Oni on Wed, January 21, 2009 - 6:59:54 AM | 0 comments

image

Face the Dangers that Lie Beneath

Regardless of what you may think... Canada is neither boring nor safe. There are untold dangers around every corner, and few of our kind to fight. We will strike back with determination and wit. We will be triumphant... because there is no other choice.

...And Stay Ready for Anything

API Worldwide: Canada is the first regional sourcebook for Apocalypse Prevention, Inc. It is a complete guide to playing in or running adventures set in the Canadian region. Details on the dreaded entity known as the Thing Under the Ice and the plans of the Circle of Ten's Great Strategist, along with new races, magic, creatures, and equipment await within.

API Worldwide: Canada Includes:

- Information on the region, threats to its safety and API's strategies
- New Equipment, Magic, Fighting Techniques, and optional Combat Mechanics
- Playable Races for Canada, including Wendigo and mysterious Husks


API Character Sheets

By First Oni on Mon, December 29, 2008 - 11:27:34 AM | 0 comments

Hello everyone!

By popular request, the character sheets for Apocalypse Prevention, Inc. are now available for download. Sorry for the delay.

Single Sheets - http://www.thirdeyegames.net/images/uploads/API-SingleSheet.pdf

3-Pager - http://www.thirdeyegames.net/images/uploads/API-3PageSheet.pdf

Combat Tracker - http://www.thirdeyegames.net/images/uploads/API-CombatTracker.jpg

-Eloy


Third Eye Games Forums Live!!!

By First Oni on Mon, December 01, 2008 - 7:30:43 PM | 0 comments

The new forums for Third Eye Games are now available. Please visit our new site to create your discussion account and join in the talks about Apocalypse Prevention, Inc. and other things with the fans of Third Eye Games!

http://www.thirdeyegames.net/forums

-Oni


Apocalypse Prevention, Inc. ON SALE NOW!!!!!!

By First Oni on Tue, November 25, 2008 - 12:00:47 AM | 0 comments

API Cover

Written and Designed by Eloy Lasanta

Apocalypse Prevention, Inc. has acted in the shadows, protecting humanity and the Earth from supernatural threats since the Black Plague. They have their hands in almost every facet of human life and have personally stopped the world from ending more times than one would guess.

With their technological advancements and pacts with demon races, they equip their agents with the tools they need to fight against the end times. The supernatural underworld is filled with magic, demons, and cybernetics, but their existence is unknown to the everyday person. That is API's job after all.

Come join the fight to protect Earth!

ISBN: 978-0-615-26496-7

 

Book (184 pages) includes:

Print $24.95

PDF $12.95

Apocalypse Prevention, Inc. currently available at Lulu.com (Print & PDF) and at Drivethrurpg.com (PDF), for your convenience.

Support independent publishing: buy this book on Lulu. image

Retailers are more than welcome to contact us directly to carrying this game in your stores!

Special Promotion: As a special offer, for a limited time, customers that purchase a print copy can send an e-mail to (JavaScript must be enabled to view this email address) with the order number from Lulu.com and will receive a coupon for a free PDF version. After verifying, I'll send you a complimentary coupon.


Update for Release Date and Coming Soon… (11/13/08)

By First Oni on Thu, November 13, 2008 - 1:35:00 PM | 0 comments

Within the next couple of weeks, Apocalypse Prevention, Inc. will be available for purchase via PDF download or Print-on-Demand softcover. We are very exicted for our first release and are planning a few other things as well:

Coming Soon…

1. Purchasing Details: Look out for book info, prices, and where you can purchase Apocalypse Prevention, Inc!

2. Updated Site Style: Our current site’s look and feel have served us well, but we are working on bigger and better things on the back end of our site design.

3. Downloadable Content: Adventures and character sheets will also be available for download straight from Third Eye Games.

4. Forums: Soon after the new site launches live, we’ll open up our Third Eye Games forums, where you can discuss the setting, mechanics, and play experiences with other readers.


Preview Fiction for API

By First Oni on Wed, October 29, 2008 - 9:28:00 AM | 0 comments

“Hi. I’m Agent Parker with API, Apocalypse Prevention, Inc.” the man in the black suit said with a broad smile. His jet pack smoldered as the old woman stood shocked in her doorway. Her cigarette fell out of her mouth and bounced off of her bunny slippers. She shifted her eyes behind the man, seeing his squad members fighting a two-storied, multi-tentacled, green beast. One had flames firing from their hands, one swung a bastard sword, and another blasted it with an array of bullets.

The woman was speechless for a long moment and then muttered, “Apoc-ca-calypse?” Her scared expression carried a lot of weight.

The agent gave an “awwww” look and laughed. “Oh don’t worry. This isn’t one of those… an apocalypse I mean. We handle minor catastrophes and petty armageddons, as well. Now, if you’d be a dear listen to this.” She was about to respond, but immediately stopped in her tracks as Agent Parker pulled a pencil-like device from his pocket and waved it around her slightly hairy ear. A glaze came over her eyes as he then implanted her new thoughts, “There was no monster on your farm. This was all due to those damn coyotes. You’ll want to go buy a very big dog when you wake up.” And then she fell to the ground unconscious.

He turned back to his squad, running to his van and yelling, “OK, guys! Let’s wrap this up!” Opening the back doors, he let out a seemingly ravenous wolf from the vehicle. It was much larger than others of its kind and snarled as it exited, licking its chops. The tentacled beast recoiled in obvious fear of the wolf. Its tentacles grew suckers and it tried vigorously to pull itself away, giving the squad an opening to put the demon down for good with a few choice blows to the “what they guessed was” its head.

The monster melted into horrible pile of smelly goo and the wolf transformed into a scruffy looking man. He took a Cuban cigar from his pocket and smiled with a shit-eating grin. “I guess you all just needed my help. Can’t handle anything by yourselves, can you?”

“Pups are good for some things. Especially with scaring giant slugs,” Agent Parker replied, pointing back to the van. “And now I’m pretty sure you’re done.” The others began freezing and collecting the goo for further testing, ignoring the transgression between the squad leader and their resident troublemaker.

“Whatever, massa.” The Wolf Person said as he casually strolled back to the van, plopped himself down on the seat, and took a puff of his cigar as the van sped away. Then, they left the scene as if it was never there.


Halloween Monsters at Flamesrising!

By First Oni on Thu, October 09, 2008 - 10:18:00 AM | 0 comments

Hello all!

In celebration of October and Halloween, Flamesrising.com is having a “Halloween horror” everyday. Every day in October, they are bringing you a different monster, written by different game designer (including yours truly). Check out my article below, but be sure to hang out long enough to check out some of the other great monsters too!

http://www.flamesrising.com/halloween-horror-tabinius-cats/

-Eloy


Update 9/26/08

By First Oni on Fri, September 26, 2008 - 1:05:00 PM | 0 comments

Hello everyone!

Just a head’s up! Apocalypse Prevention, Inc. has entered layout and we are very close to giving a release date! We are very excited over here and are busy at work to get this game out! As always, if you have any questions, feel free to e-mail me directly.

-Eloy


Update 9/4/08

By First Oni on Thu, September 04, 2008 - 12:32:00 PM | 0 comments

Hello everyone! There haven’t been any recent updates due to intense editing of The Apocalypse Prevention, Inc Corebook, outlining future projects, as well as many changes on the back end of our site. Please keep checking back for updates and feel free to (JavaScript must be enabled to view this email address) if you have any direct questions. We should also have a solid release date sometime in the VERY near future.


Essay at Flamesrising.com

By First Oni on Tue, August 12, 2008 - 3:33:00 PM | 0 comments

Hello all,

Horror writers and RPG developers were asked and encouraged to write an essay for Flamesrising.com. I took quickly to this idea and submitted one about my experiences with developing Apocalypse Prevention, Inc. and some of the processes that I’ve gone through to get the game to its current state.

Check it out at: http://www.flamesrising.com/eloy-lasanta-essay/ and show some support!

-Oni


Spotlight: Spectrals

By First Oni on Wed, July 30, 2008 - 7:30:01 AM | 0 comments

image

image

Spectrals are the ectoplasmic, spiritual by-product of losing one’s life (ghosts) and exist for a multitude of different reasons. Some ghosts feel strongly that they have unfinished business still on Earth that they ignore the Bright Lights when they open. Some Spectrals were victims of horrible acts that left their souls so defiled that the Bright Lights never appeared to them at all. And others are… brought back! Ghosts are considered Spectrals when they gain the power to affect the world around them by shear force of will. With their abilities, they can effectively fly, manipulate another’s senses to create incredible illusions, or outright possess objects and people.

Apocalypse Prevention, Inc. rarely “recruits” their Spectral agents from outside sources. Instead, they are largely composed of former employees that the company just couldn’t “let go”. Most had some sort of previous influence and status within the company and are still expected to uphold their duties. For instance, the Chairwoman of the Board of Directors for Apocalypse Prevention, Inc. is a Spectral. However, there are some outside former employees that also prove to be useful. They bring an advantage of being both invisible and intangible to their squad, allowing for quick reconnaissance and stealth.


Spotlight: Burners

By First Oni on Wed, July 23, 2008 - 11:57:00 PM | 0 comments

image

image

The Burners are fire demons born from the volcanic depths a dimension with four suns. They have skin the shade of a human’s sun burn, pointed ears, a penchant for spicy foods, and a three-foot tail. For 400 years, they were brutally bound as slaves by a race of machine demons called the Chromatics. If not used for hard labor, the Burners were used for their natural pyrokinetic abilities as living batteries to fuel their machine captors’ internal systems. Hundreds of their kind escaped to Earth some 20 years ago thanks to Septimos, a hero among their people. The Burners have been given amnesty on Earth by API and have become the most patriotic demons.

The agents of Apocalypse Prevention, Inc. were first to open their arms to the Burners and a lot of their best warriors were called to that banner right away, bringing their natural fire abilities to their squads. Because of API’s mission statement of making the world a safe place to live, most Burners gladly work with them and jump at the chance to protect their new home-world from possible destruction. Others enlist in hopes of gaining the company’s alliance and clearance to launch a full assault mission to their home world in the near future.


API Corporate Profile

By First Oni on Fri, July 18, 2008 - 2:33:00 PM | 0 comments

Apocalypse Prevention, Inc. was once known as the United Prospectors Corp (UPC), one of the first corporations in the world, and directly competed against the Dutch East India Company in the late 1600’s for raw materials and trade opportunities. The originators were very smart and forward-thinking in their slow but steadfast acquisition of shares in other companies. Eventually, they held at least a small portion of almost every other major corporation, using their new revenue to fund outside ventures. They were first to follow the Brazilian gold rush in the 1690’s and ran several operations to protect staked claims and handle minor and major prospector squabbles during the California gold rush in the 1840’s.

Entering the 1900’s, UPC officially changed its name to API. The meaning of the new acronym was contested by many. The CEO during this time, Simon Ilsley, made the following statement:

“The new acronym represents the company’s true purpose on Earth, as well as the values that are held to the highest accord. Those within our organization know the meaning and will follow its edicts with every business decision henceforth.”

Reporters found that “A.P.I.” was synonymous with the initials of the CEO’s daughter, Annabelle Priscilla Ilsley. This led many to come to their own conclusions and leave the question behind.

API continued the ongoing ambitions of UPC and used the bountiful resources to purchase small amounts (and in some cases, very large amounts) of stock in more modern corporations. Today, API has controlling interest in many well-known computer, overseas trade, mining, medical research, agriculture, and weapon manufacturing companies, which make them one of the richest companies in the world. They have branches extended to very nearly every country, with approximately 120,000 employees worldwide (35,000 of which are directly employed by major company headquarters).

API is still a mystery to this day. Any business they conduct is done under assumed names, front companies, or by using their controlling interest in the other companies to force profitable change. The API name is rarely referred to directly in the modern day, even more so as consumers care less about where items actually come from and more about their name brands.


Spotlight: Taylari

By First Oni on Tue, July 15, 2008 - 11:10:00 AM | 0 comments

image

image

Legends of vampires permeate our culture and have been driven by pop culture, literature, and classic horror films. However, meeting a Taylari proves how vastly different they are from the rumors. Due to unfortunate events surrounding the first vampire, named Taylares, and the ancient gods, their kind dislikes sunlight and garlic and must drink blood to survive. Otherwise, they are very similar to your average human. Also called Living vampires, they are not truly immortal, but age one year for every five years that passes. However, when a Taylari dies, they rise again as a blood-thirsty, inhuman, and ravenous monster called the Taylari Mortus, or dead vampire. This affliction is brought on by the same curse.

Recruiting Taylari to Apocalypse Prevention, Inc. is like training cats. They are fickle about organizational affiliations, especially if they already belong to a Vampire Family, and they may quickly lose interest if bored. However, then they do get involved, they are a great asset to the team, bringing mastery of the night and blood to any squad’s aid. They are especially fond of missions to hunt down and destroy the Taylari Mortus, as the Taylari as a whole have a liking to self-policing.


Spotlight: Lochs

By First Oni on Wed, July 09, 2008 - 8:00:01 AM | 0 comments

image

image

The Lochs are very large, very powerful aquatic demons. In their home world, they were the cruel and oppressive rulers of other aquatic races, living indulgent, decadent lives on the backs of their followers. However, the wisest of these seemingly obedient races created a virus among the Lochs called the Contagion to push the ruling demons from their high pedestals. The Contagion was an epidemic, making it impossible for them to breed with each other. Many believed that their once-powerful race was now destined fade away.

They traveled to Earth seeking a cure or antidote for the Contagion and joining with Apocalypse Prevention, Inc. shed some light on their future… while they could no longer breed with each other, the Contagion did not halt their breeding with humans (though the human mates rarely survive the process). API knows what befalls humans that mate with Lochs, but these are considered acceptable casualties in exchange for the powerful warriors they receive in the fight to defend Earth and protect its waterways. Lochs easily rival Wolf People as the muscle of a squad, but also possess great wisdom in life and strategy.


Spotlight: Changelings

By First Oni on Tue, July 01, 2008 - 8:14:00 PM | 0 comments

image

image

Little is known about the origins of the elusive, demons called Changelings, even among their own kind. They have no other world to call home besides Earth, as they have no real written history, only stories passed from parent to child. They adapted their “Changeling” moniker from human legends of stolen children taken by faeries and swapped with their own (as if the pests could accomplish such a thing). This act has become a strong tradition among their race in order to better associate their children to human culture. It is their greatest survival mechanism, but also presents the ongoing issue of balancing their new powers and persona with their human life.

Their greatest advantage is their shapeshifting abilities that allow them to masquerade as other people. Sadly, one ultimately loses themselves when they can become anyone else. Changelings are instinctual loners, rarely enjoying large groups or crowds. However, those Changelings that have taken up an occupation of spying, becoming double agents, and other covert operations can find a more than ample home with an Apocalypse Prevention, Inc. squad, along with a rather large paycheck for the occasional “solo-mission”.


Updates & Future Plans

By First Oni on Tue, July 01, 2008 - 12:05:00 PM | 1 comment

Again, Welcome to Third Eye Games, the new, up and coming RPG Publisher. So, we’re moving along pretty nicely. Just wanted to update the welcome message with a few bits of new information:

1. Race Spotlights: We’ll be revealing one new race from Apocalypse Prevention, Inc. RPG by Wednesday of each week for the next few weeks. As you’ve seen, we’ve already revealed Humans and Wolf People and there’s more where that came from.

2. Other Updates to Come: Inbetween the API Races, we’ll be giving more insight into the different aspects of the setting and system, from Magic to Cybernetics to API’s Corporate Profile information. If there’s information you’d like to have added or questions you have, see my e-mail below!


Spotlight: Wolf People

By First Oni on Tue, June 24, 2008 - 8:00:00 PM | 0 comments

image

image

The Wolf People are most well-known for their ability to take their Were-form, becoming half-man and half-wolf, which provides them with great strength, remarkable speed, and a certain bad attitude. They bring those talents to Apocalypse Prevention, Inc. time and again, despite their troubled past within the company, and use them to serve API well (except for three days a month when the full moon rises and the Animal Mind takes over). While they serve most often as muscle for the best Apocalypse Prevention, Inc. squads, they bring many other things to any group to which they belong, including their animal magnetism and tracking proficiency.

No one knows the true origin of Wolf People and the debates continue throughout history. From the meshing of animals and human spirits to viral infection to ancestral bestiality, the theories vary as widely as the proof that all of them are wrong. Some would say it’s a curse and others a gift, but the Wolf People just call it life. They grow up on the same streets as humans and are construed less as true demons and more like animalistic humans by some. Earth is their home and they have known no other.


Spotlight: Humans

By First Oni on Tue, June 17, 2008 - 9:00:00 AM | 0 comments

image

image

Human advantages include their intense creativity, deductive reasoning, resourcefulness, and high adaptability. And they need to be, since they have demons on every side. Luckily, not all of them are out for blood.

Humans exist in all environments and have the highest population on Earth. It is their world, and they started Apocalypse Prevention, Inc. with the intent to keep it that way. They encompass approximately 90% of the total employees within API, and are the only race eligible for Elite training to expand their fighting skills. With the incursion of demons into their world, they have developed cybernetics, melding their bodies with machines in order to meet oncoming threats with equal force.

Due to their versatility, humans are also able to take on any role in a field squad, from magic-using adepts to field medic or cybernetically enhanced muscle to strategist. Many underestimate the humans, considering them weaklings based on their lack of inborn supernatural ability. They may not have natural armor, beams that shoot from their eyes, or shape-shifting abilities, but what they lack in raw, supernatural power, they make up for with extreme ingenuity.

 


API in Brief

By First Oni on Wed, June 11, 2008 - 3:51:21 PM | 1 comment

Basics

Apocalypse Prevention, Inc. (API) is a shadow corporation that has protected humanity from the supernatural forces in the world since the Black Plague. They have their hands in just about every facet of human life and have personally stopped the world from ending more times than one would guess. Humans make up the vast majority of employees and agents to fight against evil supernatural forces, other beings also inhabit our planet.

In this world, Demons live side-by-side with humanity. By definition, demons are either humans that have been altered in some fashion (such as vampires or mutants) or they are beings from other dimensions entirely that have traveled to Earth for a multitude of reasons.

Together, they work to protect the world on a daily basis.

Setting

The world of API very much like our own. However, API has developed technology outside of what is commonly known in order to protect the world. This includes new technology in the fields of medicine, robotics, and computers. With these advancements, they equip their agents with the tools they need to fight against the end times.

The dark underworld is filled with magic, demons, and the new addition of cybernetics, but their existence is unknown to normal people. That is API’s job after all. It is a world where knowing the secret alley to the a local street doctor could land you a cybernetic hand transplant or where a man in a business suit can walk into your favorite herb shop and sanction them for selling wolfs bane.

Mood

API is a game of modern horror, with a twist of humor. No game should have complete dreariness and neither should it be like a cartoon. The “things” fought in API are not kind… they wish to destroy Earth for one reason or another and it is the agents’ job to stop these activities by any means necessary. People’s lives and the entire dimension are at risk. But there is a bit a humor in everything. It could be that the monster inflicting horrible terror is no larger than your shoe, a certain scepter wielded by the enemy has a phallic shape to it, or that the giant fish demon can hide himself with just a trench coat and a fedora. These kinds of things add to a humorous tone to the game, but keep in mind that the horror remains.

Dynamic Gaming System

The DGS uses a single 1d20 for all its rolls, including all skill, resistance, and combat rolls. You only need one die to play this game! All basic mechanics essentially use the Attribute + Skill + 1d20 roll mechanic. However, combat attributes (bonuses to Strike, Parry, Dodge, etc.) are garnered from their attributes and combat skills. Combat itself is fully immersive, making combat a fun and exciting addition to the game, instead of a hassle like in most other RPGs.

Player Characters

Players take on the role of API agents, and can play as a Human, one of the various Demon races, or a Spirit. In the coming weeks, each of these races will be previewed and discussed in detail.

If you have any comments or questions, you may visit our forums at http://www.thirdeyegames.net/forums or email me at (JavaScript must be enabled to view this email address).


Artists

By First Oni on Mon, June 09, 2008 - 12:08:00 PM | 0 comments

I wanted to put a note about the artists that we have here. The sketches at the top of the site are only a few for the new Apocalypse Prevention, Inc. RPG, and I’d like to introduce each of the artists here, as each of them brings something different to 3EG. Kat Burress (memkhet.deviantart.com) Tazio Betten (sunamori.deviantart.com) Casper Petersen (web site pending) Christopher Lee Simmons (Third Eye Games web site designer) I will be further highlighting these artists in the near future.

New Discussion Forums!

 

Subscribe for Updates

Join our Mailing List for Updates about 3EG and API!


All characters, names, places and text herein are Copyright © 2008 Third Eye Games and Eloy Lasanta. All Rights Reserved. Any questions or comments regarding Apocalypse Prevention, Inc. or this website, please send them to us at eloy@thirdeyegames.net.